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Software: Maya – Zbrush – V Ray – Photoshop

this isn’t final version (work in progress) …

The basic idea was a painting of Canadian painter that his name is Paul Kelly.
I couldn’t finish yet because of busy work, but in the future I will definitely do it all.

I used Maya to base model, and I Made base Mesh of Cloth in Marvelous Designer and All of the details been made in ZBrush. Texture in ZBrush other texture was Fix in Photoshop. Lighting and rendering done in Maya with V-Ray. hair with Maya and composite layer and Final output by Photoshop!

 

Join the discussion 3 comments

  1. Naser Nasiri 2015-09-15 at 5:51 PM Reply

    nice

  2. علی آزادی 2015-09-19 at 4:05 PM Reply

    عالی و بی نظیر
    مثل همه کارها

  3. Mojtaba Ranjbar 2017-09-14 at 6:29 PM Reply

    عالی و بینظیر جناب مکرم

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