Software: Maya – Zbrush – V Ray – Photoshop
this isn’t final version (work in progress) …
The basic idea was a painting of Canadian painter that his name is Paul Kelly.
I couldn’t finish yet because of busy work, but in the future I will definitely do it all.
I used Maya to base model, and I Made base Mesh of Cloth in Marvelous Designer and All of the details been made in ZBrush. Texture in ZBrush other texture was Fix in Photoshop. Lighting and rendering done in Maya with V-Ray. hair with Maya and composite layer and Final output by Photoshop!